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1. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Was this thread mostly useless. Lots of good ideas in here, but not a single thing from the devs. Most of the ships, save the Rockh dont seem much different then other BS. This has been pointed out since pg. 1. The only new thing done is to ma...
- by Serapis Aote - at 2006.11.20 20:22:00
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2. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Ithildin Soooo... is this (below) something what all the different camps (devs excluded ) want? Amarr. ti1 - Drone. Apoc hull, arbitrator design ti2 - Gank. Armageddon hull, Armageddon design ti3 - Tank. Abaddon hull, Apoc/...
- by Serapis Aote - at 2006.11.07 20:36:00
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3. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
seems people are coming around to my ideas of specialized classes more like cruiser. My first post on this is way back in the thread. Just wanted to re-point out my phoon bonus structure. TP bonus larger bonus then the Belicose pls. ROF Bonus to...
- by Serapis Aote - at 2006.11.07 20:35:00
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4. Instas/bookmarks/warp to 0 - in Revelations Testing and Development [original thread]
is there a "warp to" option for ships on the same grid?
- by Serapis Aote - at 2006.11.03 20:57:00
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5. Instas/bookmarks/warp to 0 - in Revelations Testing and Development [original thread]
Originally by: The Enslaver BM's are still in, and you can make more. Autopilot is still 15km. Warp to options are now: 0 10 20 30 50 70 100 Thanks for the answer...pretty good solution, wont upset to many people, pretty much keeps th...
- by Serapis Aote - at 2006.11.03 20:32:00
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6. Instas/bookmarks/warp to 0 - in Revelations Testing and Development [original thread]
Edited by: Serapis Aote on 03/11/2006 19:44:52 I hear warp to 0 is in game. Also heard a report of all BM's being gone, and an inability to create more. Anyone who has more information or clarification of what is on test I would love to know.
- by Serapis Aote - at 2006.11.03 19:44:00
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7. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Edited by: Serapis Aote on 02/11/2006 21:43:18 Originally by: Ithildin Or, boiling it down: No, you can't have a odd-ball potship as your highest tier, it's wrong. Yes, you can have it as one of your lower tiers. Sadly, they aren't do...
- by Serapis Aote - at 2006.11.02 21:41:00
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8. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Edited by: Serapis Aote on 31/10/2006 15:28:36 Originally by: AlexCA Droneship as amarr tier 3 however makes no sense from a backstory point of view. Most expensive T1 battleship in the amarrian fleet being a droneboat just seems odd. ...
- by Serapis Aote - at 2006.10.31 15:28:00
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9. Local and BM Nerf. - in Revelations Testing and Development [original thread]
Originally by: AKULA UrQuan I swear some people just love haveing 1,000+ people in their buddies list generating extra server load. Anyway, I'm all for killing local. Long as the map functions such as "pilots active inspace", Jumps in the...
- by Serapis Aote - at 2006.10.30 16:31:00
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10. Local and BM Nerf. - in Revelations Testing and Development [original thread]
Local solution in high sec empire it stays the same. In low sec and 0.0 it switches to constellation. two options. Local still shows number...but not who. Local message when someone jumps in. But doesnt say which gate. This way people dont ha...
- by Serapis Aote - at 2006.10.27 19:19:00
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11. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Been thinking it over and have come up with an idea. 1 role for each BS in each race that is an extension of cruiser roles a bit. Amarr Geddon - ganking ship using its lasers, the amarr fleet ship, and main damage dealer. Apoc - Great tank, low...
- by Serapis Aote - at 2006.10.27 16:18:00
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12. Local and BM Nerf. - in Revelations Testing and Development [original thread]
Originally by: Naal Morno Originally by: hitech redneck why is it you only see the pirates/griefers crying to remove local. Local is fine. If It was removed the pirated would cry then to saying its to hard to see if there is a targ...
- by Serapis Aote - at 2006.10.27 15:47:00
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13. Local and BM Nerf. - in Revelations Testing and Development [original thread]
switch current local to constellation and that would be great. Retains all the benefits of what local should be, without it being the intelligence tool it is now.
- by Serapis Aote - at 2006.10.27 15:00:00
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14. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Racuel Edited by: Racuel on 26/10/2006 18:21:26 How about doing these changes to the minmatar BS: Tempest: 5% damage bonus and some kind of tanking-bonus. This should then be minmatars Arty-platform, great tank and high ...
- by Serapis Aote - at 2006.10.26 18:23:00
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15. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Ithildin As long as the Abaddon doesn't get a drone damage bonus, it can have as much drone bay as it pleases - it's not going to threaten the Dominix' position as top drone using battleship. What about giving a really, ...
- by Serapis Aote - at 2006.10.26 18:16:00
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16. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Edited by: Serapis Aote on 26/10/2006 17:35:58 Edited by: Serapis Aote on 26/10/2006 17:34:31 Edit: Thanks for posting my post Grim, but those are Jim's ideas not mine. Also i think it is actually a good idea to put it all here...it may be...
- by Serapis Aote - at 2006.10.26 17:33:00
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17. Excuse me, but WTF are they doing to warp stabalizers? - in Revelations Testing and Development [original thread]
Originally by: Darkartz its a shame for me, i dont pirate or PvP that much thesedays, however i do like killing rats in certain systems that are "owned" by pirates. i usually have some stabs fitted so that if they come for me i can get aw...
- by Serapis Aote - at 2006.10.25 23:14:00
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18. Question about implants and Kali - in Revelations Testing and Development [original thread]
thanks for the info guys.
- by Serapis Aote - at 2006.10.25 18:43:00
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19. Question about implants and Kali - in Revelations Testing and Development [original thread]
I remember reading awhile ago that at some point they were going let people remove implants from bodies after podding them. Is this still planned, is it in Kali 1. Also are there patch notes anywhere. I dont really have time to get on to Sisi, ...
- by Serapis Aote - at 2006.10.25 18:21:00
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